Kobayashi lives alone in an apartment, until one day, Tooru appeared and they ended up living together. Tooru looks down on humans as inferior and foolish, but having been saved by Kobayashi-san, she does everything she can to repay the debt and help her with various things, although not everything goes according to plan.
A mythical everyday life comedy about a hard working office lady living with a dragon girl.
This is Meiro-machi (Labyrinth Town), the town of fortune-telling. In town, there is a fortune-telling shop called Urara, where girls aspiring to be fortune-tellers come from all over the country. Chiya, who was raised in the mountains, comes to the town with a purpose, but what is it exactly? There, she meets Kon who is always serious, Koume who loves all things western, and the shy Nono. Their fun days of living together as apprentice fortune-tellers are about to begin.
(Source: MAL News)
Souta Tawara is a web designer working in Tokyo. When he visits his family’s Udon place in his hometown Kagawa Prefecture, he discovers a young boy. Upon confronting the boy, Souta soon learns his secret and decides to quit his job in order to take care of the boy, Poko. The daily adventures of the two slowly enfold as Poco energetically navigates his way through Kagawa, the “Udon Kingdom,” along with Souta.
Rei Kiriyama is a 17-year-old boy who recently started living alone, financed by his salary as a professional Shogi player. Despite his independence, however, he’s yet to mature emotionally, and his problems continue to haunt him in his daily life. His relationship with his adoptive family is strained, and he has difficulties interacting with his fellow high school students. Meanwhile, his professional career has entered a slump. Burdened with the heavy expectations placed on him as the fifth to become pro in middle school, his wins and losses are fluctuating as his record and progression into the ranks begin to stagnate.
Acquainted with Rei are the three Kawamoto sisters: Akari, Hinata, and Momo. Unlike Rei, they live happily in their modest home, which they warmly welcome Rei into as if he were one of their own. Despite his reservations about becoming too close to the family, he frequently visits, interacting with them and receiving the kind of care and affection he never quite had while under his foster home.
This is the story of Rei’s triumphs and failures, relationships new and old, and his growth as a person.
Daisuke Higashida is a serious first-year student at Higashizaka High School. He lives a peaceful everyday life even though he is not satisfied with the family who doesn’t laugh at all and makes him tired. However, his father’s company goes bankrupt one day, and he can no longer afford allowances, cellphone bills, and commuter tickets. When his father orders him to take up a part-time job, Daisuke decides to work at a nearby family restaurant in order to avoid traveling 15 kilometers to school by bicycle.
Meet Takumi Harada—not even in junior high and he’s the best pitcher in the region, although he’s frustrated and ready to give up, because he can’t find a catcher who is good enough to keep up with how he pitches in this backwater town his family has just moved to. Then along comes a kid named Gou Nagakura…
Kageyama Shigeo (a.k.a. “Mob”) is a 8th grader with psychic abilities. He could bend spoons and lift objects with his mind from a young age, but he slowly began to withhold from using his abilities in public due to the negative attention he kept receiving. Now, the only thing he wants is to become friends with a girl in his class, Tsubomi. With his psychic “mentor” (who has no psychic powers), he continues his daily life, attempting to realize his purpose in life.
Set six years prior to the events of Barakamon, detailing the life of Seishuu Handa as a high school student—and a very interesting life it is.
In Handa-kun, Seishuu Handa is admired by his peers as a calligraphy genius and given the utmost respect, but Handa-kun himself is under the mistaken impression that the deference and attention he receives from the other students is actually bullying. Handa just wants to live a quiet life, but hilarity ensues as one character after another challenges his position as the school idol, and somehow comes away as a fan all while Handa is horrified and clueless.
Hikari Kohinata is a cheerful 15-year-old girl who lives near the ocean and she spends much of her time diving as a result. On her first day of high school, she meets a teacher who also likes scuba diving. There’s also a 16-year-old classmate, Futaba, who gets dragged along in Hikari’s maelstrom as soon as they meet at school. Most of the manga so far details the relationship between the two girls, which quickly seems to move into romantic two girl friendship-territory.
The main character Suzukaze Aoba graduates from high school and joins a game company. The person who made the game that Aoba loved as a grade-schooler just happens to be Aoba’s senior at the company. The story follows girls who work and aspire at the Eaglejump company.